I'm the developer you call when the brief gets messy, the timeline gets tight, or the problem starts looking "impossible". I don't shy away from hard builds or awkward edge cases — that's where the interesting work lives. Give me the tangled, the broken, the ambitious, or the slightly mad batshit crazy, and I'll dig in until it works properly. The tougher the challenge, the sharper the solution. If you want a generic carbon copy developer, I'm probably not your person. If you want it solved, built, and done right — no stress, no bullshit - let's get to work.
Years of Development Experience
Hours of coding
bullshit
A result of waking up at 3am with crazy ideas, and my love for a challenge
Random little sidequests to scratch an itch
A small techno-horror game inspired by Mode 7 graphics with a branching engine in Javascript.
Play Mode 7 here
Two LLM models talking to each other. Slowly, because the server has no GPU. An exmperiment of sorts.
Solver for all things Sudoku.
Try the Sudoku Solver here
A calculator on steroids.
Try the Calculator here
I genuinely love producing open source software. There is something deeply satisfying about taking an idea, building it properly, and then putting it out there for anyone to learn from, improve, or use in ways I never expected. Open source feels like an honest conversation with other developers, particularly those working with Linux, systems programming, data, and the web. I try to write code that is readable, practical, and genuinely useful, whether it is a small utility or a more opinionated experiment. Everything I release is shared openly on my GitHub at github.com/andydixon.
A few projects give a good sense of the sort of work I enjoy:
Each project scratches a slightly different itch, but they all share the same goal: useful software shared freely. If any of it proves helpful, sparks curiosity, or inspires an idea of your own, then it has done exactly what I hoped it would do.
Based in the UK and happy to work remotely or async. If you've got a rough brief, a stubborn bug, or a build that needs doing properly, send it over and let's sort it.